Its nothing fancy but i have found it surprisingly effective so far provided I have allies to help defend its weak points. I don't really feel like it needs a whacky or cool name so i'm just gonna call it the It is supposed to be a anti-missile wall/ship that works best accompanied by good "energy charger" ships but it can hold its own against slow waves of missiles that can shield an army behind it, It has a point defense angle of 180-270 degrees with relatively good turning rate and can turn towards attacking missile ships making its rounds around the wall while still being able to take out missiles reaching from the sides. To a certain extend, it can take out a punishing onslaught of missiles from those reloader missile ships. The 2 gravity push waves and the Tesla turret are its defense against small groups of weak drones/fighters or kamikaze planes. Though in the many multiplayer games that i have put this ship to the test have found weaknesses that can very easily result in the death of this nearly $1k cost ship. It has absolutely no defense against any other weapons that are not 'missile' projectiles and are especially vulnerable to plasma turrets, phase bomb launchers and close quarter combat, when dealing with charging ships, or plasma shots, they can be intercepted by sending in cheap drones or other ships to intercept, as for the phase bombs, just try to make sure they don't aim at the wall.
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